Town: Mi-yèfe Dêtîkè

Mi-yèfe Dêtîkè

Mi-yèfe Dêtîkè
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceTëomjinèna Zone
RegionGinisunadizi Moor
Founded1235
Community LeaderCity Manager Mlêlë Dyênhê
Area4 km2 (1 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation5050 m (16568 ft)
Average Yearly Precipitation155 cm/y (61 in/y)
Population1023
Population Density255 people per km2 (1023 people per mi2)
Town AuraTransmutation
Naming
Native nameMi-yèfe Dêtîkè
Pronunciation/mi/ /ˈjèfe/
Direct Translation[great (excellent); awesome] [center; heart; nucleus; hub (center of activity)]
Translation[Not Yet Translated]

Mi-yèfe Dêtîkè (/mi/ /ˈjèfe/ [great (excellent); awesome] [center; heart; nucleus; hub (center of activity)]) is a temperate Town located in the Tëomjinèna Zone of the Union of Engineers.

The name Mi-yèfe Dêtîkè is derived from the Iron Elvish language, as Mi-yèfe Dêtîkè was founded by Shêlêv Trêtho, who was culturaly Iron Elven.

Climate

Mi-yèfe Dêtîkè has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a pleasant 22°C (71°F). Mi-yèfe Dêtîkè receives an average of 155 cm/y (61 in/y) of precipitation, most of which comes in the form of rain during the spring. Mi-yèfe Dêtîkè covers an area of nearly 4 km2 (1 mi2), and an average elevation of 5050 m (16568 ft) above sea level.

Overview

Mi-yèfe Dêtîkè was founded durring the early 13th century in fall of the year 1235, by Shêlêv Trêtho. The establishment of Mi-yèfe Dêtîkè suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Mi-yèfe Dêtîkè was built using the conventions of Iron Elven durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Mi-yèfe Dêtîkè is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Mi-yèfe Dêtîkè is buildings are grouped arround an odd layout of narrow gravel streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Mi-yèfe Dêtîkè's size could have. Mi-yèfe Dêtîkè's well-designed, yet cheep are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Mi-yèfe Dêtîkè has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Mi-yèfe Dêtîkè ’s existence has dried up and the town is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Mi-yèfe Dêtîkè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mi-yèfe Dêtîkè.

Mi-yèfe Dêtîkè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mi-yèfe Dêtîkè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mi-yèfe Dêtîkè's public wards, blessings, and other arcane systems.

Mi-yèfe Dêtîkè possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Mi-yèfe Dêtîkè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Mi-yèfe Dêtîkè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Mi-yèfe Dêtîkè's garrison was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Mi-yèfe Dêtîkè during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Mole near Mi-yèfe Dêtîkè are known to be more aggressive than normal.

Mi-yèfe Dêtîkè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Abjuration energies of tier 1 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4163 m2
    • Cattle and Similar Creatures: 255
    • Poultry: 3069
    • Swine: 204
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 102

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1

Service workers

  • Bakers: 6
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 2
  • Inns: 1
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 2
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 2
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 2
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

300 of Mi-yèfe Dêtîkè's population work within a Foundational Occupation.

703 of Mi-yèfe Dêtîkè's population do not work in a formal occupation, but do contribute to the local economy. 20 (2%) are noncontributers.

Points of Interest

Many of Mi-yèfe Dêtîkè’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Mi-yèfe Dêtîkè’s streets.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Mi-yèfe Dêtîkè was attacked by savage tribes living nearby Mi-yèfe Dêtîkè. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Mi-yèfe Dêtîkè lost 222 people, 269 livestock, and 26 buildings. The conflict ended after roughly 140, when members of Mi-yèfe Dêtîkè's militia enacted an operation to construct defenses in a particular bridge. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with the defense of the bridge against a siege, which ended in a stalemate for Mi-yèfe Dêtîkè's forces. The war is remembered in legend by Mi-yèfe Dêtîkè's bards, historians, and legend keepers.

History